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		<title>Skyfa - My Friends My Networks</title>
		<link>http://www.skyfa.com/</link>
		<description>Skyfa is a social utility that connect friends and let people to discover, share and review the best contents with videos, audios, flash, images, articles, web, etc.</description>
		<pubDate>Wed, 07 Jan 2009 23:16:21 GMT</pubDate>
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			<title>Mega Man costume looks powerful!</title>
			<description><![CDATA[<p><img src="http://blog.makezine.com/megabuster.jpg" height="351" width="600" alt="Megabuster" /></p>

<p>Kevin's kid-sized Mega Man costume in-progress is looking impressive - in particular, the megabuster/gun light effects. -<blockquote>The Mega Buster was another important part of the costume... I could have just done two gloves, but that would have been lame. Anyways, I liked Mr Wilsons idea of using tupperware for the construction, I just decided to take it to the next level. Read on for my steps and final product. </blockquote> - <a href="http://www.destructoid.com/blogs/craineum/the-aging-gamer-halloween-costumes-mega-buster-106667.phtml">Halloween Costumes - Mega Buster</a> [via <a href="http://www.neatorama.com/2008/10/16/megabuster/">Neatorama</a>]</p>

<p><br />
<strong>More:</strong><br />
<img src="http://blog.makezine.com/1elec.jpg" height="208" width="188" alt="1Elec" /> <img src="http://blog.makezine.com/1guts.jpg" height="190" width="188" alt="1Guts" /><br />
<a href="http://blog.makezine.com/archive/2008/02/mega_man_stitchin.html">Mega Man Stitchin'</a></p>
<a href="http://blog.makezine.com/archive/2008/10/mega_man_costume_looks_po.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/10/mega_man_costume_looks_po.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/10/mega_man_costume_looks_po.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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			<link>http://www.skyfa.com/resource/9b3d017c5bee672745f4b574430a8c7e.aspx</link>
			<pubDate>Tue, 21 Oct 2008 07:00:00 GMT</pubDate>
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			<title>Controlling a Sega Mega Drive with MIDI</title>
			<description><![CDATA[<p><object width="600" height="486"><param name="movie" value="http://www.youtube.com/v/5hFf-_qi3aI&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/5hFf-_qi3aI&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="600" height="486"></embed></object></p>

<p>Sebastian's <a href="http://little-scale.blogspot.com/search/label/sega%20mega%20drive%20%2F%20genesis">work</a> interfacing with old Sega hardware for sound synthesis seems to be paying off - and the results sound quite nice - <blockquote>In this video, the Sega Mega Drive II is controlled via the MIDI keyboard controller. Various parameters can be controlled from the keyboard, as one can hear in the video. </blockquote> - <a href="http://little-scale.blogspot.com/2008/09/sega-mega-drive-midi-keyboard-video.html">Sega Mega Drive MIDI Keyboard Video</a></p>

<p>His research even brings the iconic <a href="http://www.youtube.com/watch?v=-STfPfXQcps">blue hedgehog under musical control</a>.</p>
<a href="http://blog.makezine.com/archive/2008/09/controlling_a_sega_mega_d.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/controlling_a_sega_mega_d.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/controlling_a_sega_mega_d.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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<a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F09%2Fcontrolling_a_sega_mega_d.html&title=Controlling%20a%20Sega%20Mega%20Drive%20with%20MIDI&bodytext=%20Sebastian%26apos%3Bs%20work%20interfacing%20with%20old%20Sega%20hardware%20for%20sound%20synthesis%20seems%20to%20be%20paying%20off%20-%20and%20the%20results%20sound%20quite%20nice%20-%20In%20this%20video%2C%20the%20Sega%20Mega%20Drive%20II%20is%20controlled%20via%20the%20MIDI%20keyboard%20controller.%20Various...&topic=tech_news" />Digg this!</a>]]></description>
			<link>http://www.skyfa.com/resource/9b27008689dabfc73aa18d754777b9c7.aspx</link>
			<pubDate>Mon, 29 Sep 2008 08:00:00 GMT</pubDate>
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			<title>Halloween games - Braaaaiiinnnsss . . .</title>
			<description><![CDATA[<div style="align: right;"><img src="http://blog.makezine.com/upload/2008/09/halloween_games_-_braaaai/Braaaiinnsss.jpg" width="600" height="297" alt="Braaaiinnsss.jpg"/></div>

<p>Defective Yeti (Matthew Baldwin, one of my favorite bloggers, funny and smart) has once again graced his faithful readers with a three part review of Halloween games - the first post is about zombie games. I think it's neat that one of them, Zombie in my Pocket, is a print-and-play.</p>

<blockquote>Last Night on Earth: The Zombie Game: Though a relatively recent addition to the genre (it came out last year), the growing consensus is that this is the best zombie game on the market. LNoE puts some players in the role of Heroes and the rest as Zombies, fighting tooth and nail (and, of course, chainsaw) in the heart of a small town. The best thing about LNoE is it's replayability: the game comes with five different scenarios (with more available online), each of the playable Heroes is unique (the Hot Nurse can heal, the Sheriff always has a revolver, etc.), and the rulebook includes an "Advanced" section in case the basic game just doesn't include enough dynamite for your liking. Plus, an expansion was just released, ensuring enough variability for many Halloweens to come.</blockquote>

<p>All three parts are up - <a href="http://www.defectiveyeti.com/archives/002599.html">zombies are here</a>, <a href="http://www.defectiveyeti.com/archives/002602.html">vampires and witches here</a>, and <a href="http://www.defectiveyeti.com/archives/002603.html">"miscellaneous malevolence" here</a>.<br />
</p>
<a href="http://blog.makezine.com/archive/2008/09/halloween_games_braaaaiii.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/halloween_games_braaaaiii.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/halloween_games_braaaaiii.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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<a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F09%2Fhalloween_games_braaaaiii.html&title=Halloween%20games%20-%20Braaaaiiinnnsss%20.%20.%20.&bodytext=%20Defective%20Yeti%20%28Matthew%20Baldwin%2C%20one%20of%20my%20favorite%20bloggers%2C%20funny%20and%20smart%29%20has%20once%20again%20graced%20his%20faithful%20readers%20with%20a%20three%20part%20review%20of%20Halloween%20games%20-%20the%20first%20post%20is%20about%20zombie%20games.%20I%20think%20it%26apos%3Bs%20neat...&topic=tech_news" />Digg this!</a>]]></description>
			<link>http://www.skyfa.com/resource/9b2700869cd7639ed33c2ee347f8a456.aspx</link>
			<pubDate>Mon, 29 Sep 2008 00:00:00 GMT</pubDate>
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			<title>Defeat aliens with a laser pointer</title>
			<description><![CDATA[<p><object width="600" height="486"><param name="movie" value="http://www.youtube.com/v/bJgzwW2C6DQ&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/bJgzwW2C6DQ&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="600" height="486"></embed></object></p>

<p>"Interference Laser Games" is an interactive game that is controlled by a laser pointer and can be aimed at any surface that the game is projected on. Check out the video to see this working with games rannging from space invaders to pong. Pretty cool, although it's pretty much the same as using a mouse minus the tactile feedback.</p>

<p><a href="http://litstudios.com/" target="_new">Lit Studios</a>, via <a href="http://adw.tumblr.com/post/51285099" target="_new">AITDW</a><br />
</p>
<a href="http://blog.makezine.com/archive/2008/09/defeat_aliens_with_a_lase.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/defeat_aliens_with_a_lase.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/defeat_aliens_with_a_lase.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 







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<a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F09%2Fdefeat_aliens_with_a_lase.html&title=Defeat%20aliens%20with%20a%20laser%20pointer&bodytext=%20%26quot%3BInterference%20Laser%20Games%26quot%3B%20is%20an%20interactive%20game%20that%20is%20controlled%20by%20a%20laser%20pointer%20and%20can%20be%20aimed%20at%20any%20surface%20that%20the%20game%20is%20projected%20on.%20Check%20out%20the%20video%20to%20see%20this%20working%20with%20games%20rannging%20from...&topic=tech_news" />Digg this!</a>]]></description>
			<link>http://www.skyfa.com/resource/9b2100dccbeedd19e5b15d3e494e941a.aspx</link>
			<pubDate>Mon, 22 Sep 2008 21:00:00 GMT</pubDate>
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			<title>Spore and science</title>
			<description><![CDATA[<p><embed src="http://s3.amazonaws.com/seedplayer/seedPlayer_32240.swf?xmlURL=http://s3.amazonaws.com/seedsalon/data/salon_tarter_wright_e.xml&width=320&height=240&autoPlay=0" quality="high" scale="showall" salign="lt" bgcolor="#000000" width="600" height="450" name="seedPlayer" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /></p>

<p>Science writer (and science tattoo gallery curator) <a href="http://blogs.discovermagazine.com/loom">Carl Zimmer</a> recently wrote an article for The New York Times about the <a href="http://www.nytimes.com/2008/09/02/science/02spor.html?pagewanted=1&ei=5124&en=60532acadfc7910b&ex=1378008000&adxnnl=1&partner=permalink&exprod=permalink&adxnnlx=1221058859-2BflVSulkIhRrgbKdEuPoQ">science of Spore</a>. He's also linked to this video from Seed of a conversation between astrobiologist Jill Tarter and Spore creator Will Wright. Here's a <a href="http://www.seedmagazine.com/news/2008/09/jill_tarter_will_wright.php">print version of the conversation</a>.</p>
<a href="http://blog.makezine.com/archive/2008/09/spore_and_science.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/spore_and_science.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/spore_and_science.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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<a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F09%2Fspore_and_science.html&title=Spore%20and%20science&bodytext=%20Science%20writer%20%28and%20science%20tattoo%20gallery%20curator%29%20Carl%20Zimmer%20recently%20wrote%20an%20article%20for%20The%20New%20York%20Times%20about%20the%20science%20of%20Spore.%20He%26apos%3Bs%20also%20linked%20to%20this%20video%20from%20Seed%20of%20a%20conversation%20between%20astrobiologist%20Jill%20Tarter%20and...&topic=tech_news" />Digg this!</a>]]></description>
			<link>http://www.skyfa.com/resource/9b14008738022be2f6d0c4ae471388bb.aspx</link>
			<pubDate>Thu, 11 Sep 2008 00:00:00 GMT</pubDate>
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			<title>Nintoaster - a Nintendo in a toaster</title>
			<description><![CDATA[<p><img src="http://blog.makezine.com/nt_06.jpg" height="388" width="426" border="0" hspace="4" vspace="4" alt="Nt 06" /><br />
<img src="http://blog.makezine.com/nt_07.jpg" height="381" width="426" border="0" hspace="4" vspace="4" alt="Nt 07" /><br />
<a href="http://www.stupidfingers.com/projects/nintoaster/">It's just an Nintendo in a toaster</a>, but I like it - via <a href="http://gizmodo.com/5047886/the-nintoaster-breakfast-of-champions">Giz.</a> It might be the red LEDs, yes - that's exactly it.<br />
 </p>

<p> <br />
</p>
<a href="http://blog.makezine.com/archive/2008/09/nintoaster_a_nintendo_in.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/nintoaster_a_nintendo_in.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/nintoaster_a_nintendo_in.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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			<link>http://www.skyfa.com/resource/9b140087537075e21f97313e4c0c98c2.aspx</link>
			<pubDate>Wed, 10 Sep 2008 17:00:06 GMT</pubDate>
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			<title>Download an album made on the DS</title>
			<description><![CDATA[<p><img src="http://blog.makezine.com/upload/2008/03/ds_synthsequencer/ds10_screens.jpg" height="149" width="500" alt="Ds10 Screens" /></p>

<p>A free album of music created with KORG's Nintendo DS synth software is now available courtesy of MP3death.us </p>

<p>- <a href="http://mp3death.us/diplodocus.html">KORG DS 10 Synthensizer compiliation</a></p>
<a href="http://blog.makezine.com/archive/2008/09/download_an_album_made_on.html?CMP=OTC-0D6B48984890" />Read more</a> | <a href="http://blog.makezine.com/archive/2008/09/download_an_album_made_on.html?CMP=OTC-0D6B48984890" /> Permalink</a> | <a href="http://blog.makezine.com/archive/2008/09/download_an_album_made_on.html?CMP=OTC-0D6B48984890#comments" />Comments</a> | 



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			<link>http://www.skyfa.com/resource/9b0c00883d6b2d849a521ad9465fb173.aspx</link>
			<pubDate>Tue, 02 Sep 2008 08:00:00 GMT</pubDate>
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			<title>Episode #157 - Press Vs Community Roundtable</title>
			<description><![CDATA[Last week I was invited to the Mercenaries 2 Community Day event that took place in LA, California at Pandemic Studios. After the event, I recorded a "Press VS Community" roundtable discussion featuring Deaconblade from (U360), Trina (Gamingangels), Vicious (Talkingaboutgames) & Ryan (Marvel).<br />
<br />
This year 2008 has been a big challenge not only for GTR but the community in general. Why gaming companies are changing by not working with indy sites? Are there too many gaming podcasts & blogs? Is this "community" gone too commercial? Are we community or press?<br />
<br />
Listen to what we all had to say on this roundtable & let us know your feedback.]]></description>
			<link>http://www.skyfa.com/resource/9af8008b7b1dcddd1dac1e8e4214ad2e.aspx</link>
			<pubDate>Sun, 10 Aug 2008 02:51:48 GMT</pubDate>
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			<title>Episode #156 - Dead Space Community Day</title>
			<description><![CDATA[Today Peterocc give us a full report from the Dead Space Community Day that took place this week in EA Redwood Shores. He starts an interview with the Creative Director - Bret Robbins. Also he records a community roundtable with Glen Schofield the Executive Producer for Dead Space.<br />
<br />
Enjoy this week's coverage and stay tuned next week live from Panademic Studios for Mercenaries 2 Community Day.]]></description>
			<link>http://www.skyfa.com/resource/9af8008b852f0602e68bfc654d2cb9a4.aspx</link>
			<pubDate>Thu, 07 Aug 2008 22:15:11 GMT</pubDate>
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			<title>Episode #155 - Lego Batman: The Videogame Interview</title>
			<description><![CDATA[This week the staff brings you a short show due to our next coverage live from EA studios taking place from the Aug 5th-9th. Today we finally release our latest interview with the developers of Lego Batman: The Videogame that took place during E308. Enjoy!<br />
<br />
Custom Soundtrack Of The Week: DJ I-Dee feat. Jean Grae & Wrekonize "The Right"]]></description>
			<link>http://www.skyfa.com/resource/9af8008b874504befded00014724a300.aspx</link>
			<pubDate>Wed, 06 Aug 2008 20:51:55 GMT</pubDate>
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			<title>Review of Xbox 360 - Hardware Features</title>
			<description><![CDATA[<img width="120" alt="Review of Xbox 360 - Hardware Features" height="90" src="http://frame.revver.com/frame/120x90/1074746.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Thu, 31 Jul 2008 06:52:58 -0800<br />Duration: 82</p><p>http://www.WatchMojo.com presents... Still thinking about buying an Xbox 360? This 14 part series looks at multiple aspects of the new(ish) console and should help you out in your decision.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea00733771caa7a2f835a64c76bc78.aspx</link>
			<pubDate>Wed, 30 Jul 2008 21:59:29 GMT</pubDate>
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			<title>Review of Xbox 360 - The Controller</title>
			<description><![CDATA[<img width="120" alt="Review of Xbox 360 - The Controller" height="90" src="http://frame.revver.com/frame/120x90/1074707.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Wed, 30 Jul 2008 12:33:37 -0800<br />Duration: 74</p><p>http://www.WatchMojo.com presents... Still thinking about buying an Xbox 360? This 14 part series looks at multiple aspects of the new(ish) console and should help you out in your decision.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea007341e61577e709ef1e40d4b31a.aspx</link>
			<pubDate>Wed, 30 Jul 2008 05:33:37 GMT</pubDate>
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			<title>Review of Xbox 360 - Connections</title>
			<description><![CDATA[<img width="120" alt="Review of Xbox 360 - Connections" height="90" src="http://frame.revver.com/frame/120x90/1074798.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Wed, 30 Jul 2008 12:33:37 -0800<br />Duration: 104</p><p>http://www.WatchMojo.com presents... Still thinking about buying an Xbox 360? This 14 part series looks at multiple aspects of the new(ish) console and should help you out in your decision.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea00734553bb7dcc8658c04421a052.aspx</link>
			<pubDate>Wed, 30 Jul 2008 05:33:37 GMT</pubDate>
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			<title>Review of Xbox 360 - Intro</title>
			<description><![CDATA[<img width="120" alt="Review of Xbox 360 - Intro" height="90" src="http://frame.revver.com/frame/120x90/1074687.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Wed, 30 Jul 2008 12:33:37 -0800<br />Duration: 77</p><p>http://www.WatchMojo.com presents... Still thinking about buying an Xbox 360? This 14 part series looks at multiple aspects of the new(ish) console and should help you out in your decision.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea0073490a21d3523f72c54b358c44.aspx</link>
			<pubDate>Wed, 30 Jul 2008 05:33:37 GMT</pubDate>
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		<item>
			<title>百家讲坛在线观看</title>
			<description><![CDATA[<P>welcome to come my website,</P>
<P>first i'll introduce u a good website"my blog"</P>
<P>there are many china tranditional online video named "百家讲坛"("the Lecture Room")&nbsp;</P>
<P>often player on 12:45am cctv10 </P>
<P>"mms://" link</P>
<P>(not youtobe )</P>
<P>you can downland for free</P>
<P>i think u will be <FONT face=Arial>satisfied</FONT></P>
<P>the website is&nbsp;&nbsp; <A href="http://cydabing.blogcn.com/">http://cydabing.blogcn.com</A></P>
<P>thank you</P>
<P>iintroduction</P>
<P>CCTV's hit history program "<B style="COLOR: black; BACKGROUND-COLOR: #ffff66">Lecture</B> <B style="COLOR: black; BACKGROUND-COLOR: #a0ffff">Room</B>" has helped Chinese culture find a shortcut to Rome in a way, says Lao Yu, a Beijing Youth Daily critic. The <B style="COLOR: black; BACKGROUND-COLOR: #ffff66">lecture</B> <B style="COLOR: black; BACKGROUND-COLOR: #a0ffff">room</B>, originally a place to kill time, has now become a holy land for spreading the Chinese classics.</P>
<P>In famous writer Yu Qiuyu, Chinese culture has found its churchman. The churchman, in turn, has also discovered culture. Those who buy classical literary pieces tend to do it just for decoration. They would rather wait for the appearance of a "churchman" than read the novels themselves. Liu Xinwu is a good churchman for "A Dream of Red Mansions"," Yi Zhongtian for "Three Kingdoms" and Kong Qingdong for" Lu Xun."</P>
<P>"The emergence of cultural churchmen changes the way of spreading Chinese culture. I call those who give lectures the "cultural nursemaid".They have to eat the 'grass' of culture, then feed the students with their milk," said Lao Yu.</P>
<P>The reasons for "cultural nursemaid" can be concluded as follows.</P>
<P>1. The result of years of cultural faults. The storm-like revolutions in China has prevented inheriting Chinese culture directly.</P>
<P>2.Utilitarianism. In an English-dominant and money-valuing society, Chinese culture is neglected. When national culture characters are blurred,the instinct of needing Chinse culture rebounds.</P>
<P>3. Long-term seclusion from culture. The eroding interest in reading makes it hard to understand what our ancestors told us. It's necessary to popularize the classics again.</P>
<P>4. Lack of patience. In a fast-speed soceity, people have no time and patience to absorb old and new ideas.</P>
<P>The "cultural nursemaid" spead the glamor of Chinese culture in their own way. They have narrowed the gap between ordinary people and traditional Chinese culture.</P>
<P><BR>&nbsp;</P>]]></description>
			<link>http://www.skyfa.com/resource/9ae7002f98d55bd16dce61bc482ab07c.aspx</link>
			<pubDate>Tue, 29 Jul 2008 20:46:28 GMT</pubDate>
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			<title>Episode #154 - Exclusive Podcast Interview With Netflix</title>
			<description><![CDATA[This week GTR brings you an exclusive interview with Steve Swasey the Vice President, Corporate Communications from Netflix. He talks about their new partnership with Microsoft for the Fall dashboard update. Also coming this fall is GTR Movie Nights hosted by Feelz Good & Baked Ant. Listen to this episode for all the details.<br />
<br />
Also congrats to our friends at SFX360 for their 1 year anniversary event that took place this past weekend. Listen the interview with Ross the founder of the group on GTR live from the party.<br />
<br />
Custom Soundtrack Of The Week: Statik Selektah - "To The Top" (Stick 2 The Script) featuring Cassidy, Saigon & Termanology]]></description>
			<link>http://www.skyfa.com/resource/9af8008b894903eed7eb1ffb48caaf1a.aspx</link>
			<pubDate>Mon, 28 Jul 2008 05:32:47 GMT</pubDate>
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			<title>Top 10 Video Games of All Time - # 6 - #4</title>
			<description><![CDATA[<img width="120" alt="Top 10 Video Games of All Time - # 6 - #4" height="90" src="http://frame.revver.com/frame/120x90/1065520.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Sat, 26 Jul 2008 07:52:54 -0800<br />Duration: 68</p><p>http://www.WatchMojo.com takes a look at one man's Top 10 video games of all time.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea00735d6767170070e2e744d88f35.aspx</link>
			<pubDate>Sat, 26 Jul 2008 00:52:54 GMT</pubDate>
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		<item>
			<title>Top 10 Video Games of All Time - #3 - #1</title>
			<description><![CDATA[<img width="120" alt="Top 10 Video Games of All Time - #3 - #1" height="90" src="http://frame.revver.com/frame/120x90/1065517.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Fri, 25 Jul 2008 20:33:19 -0800<br />Duration: 82</p><p>http://www.WatchMojo.com takes a look at one man's Top 10 video games of all time.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea007364731e85713515e74482a561.aspx</link>
			<pubDate>Fri, 25 Jul 2008 13:33:19 GMT</pubDate>
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		<item>
			<title>Top 10 Video Games of All Time - #10 - #7</title>
			<description><![CDATA[<img width="120" alt="Top 10 Video Games of All Time - #10 - #7" height="90" src="http://frame.revver.com/frame/120x90/1065528.jpg" /><p>Author: <a href="http://revver.com/u/watchmojo/">watchmojo</a><br />Added: Fri, 25 Jul 2008 20:33:19 -0800<br />Duration: 116</p><p>http://www.WatchMojo.com takes a look at one man's Top 10 video games of all time.</p>]]></description>
			<link>http://www.skyfa.com/resource/9aea0073680ff69abc16e6cc432f80f0.aspx</link>
			<pubDate>Fri, 25 Jul 2008 13:33:19 GMT</pubDate>
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			<title>PCGP Episode #141: Samba Moment</title>
			<description><![CDATA[Returning from a week off, recording a day late, the podcast must go on.  We say what there is to say about E3 and cover this weeks news stories.  Then we pontificate about keyboards for way longer than anyone would ever need to.  It's an episode that is not to be missed. [...]]]></description>
			<link>http://www.skyfa.com/resource/9ae50071fff2d941ad5e46a149a889f6.aspx</link>
			<pubDate>Fri, 25 Jul 2008 08:38:41 GMT</pubDate>
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